Mudbox 2020 released
Dec 11, 2019 by CGPress Staff
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Autodesk has announced the release of Mudbox 2020, adding the ability to exchange model information with Autodesk Flame. Once a data link is created, it supports an iterative, round-tripping workflow between the two applications. A couple of bug fixes for Mac are also included. Find out more on the Mudbox documentation site.
Waiting for the blender sculpting replies.
Good boy, good boy, now get the stick!!
Dead software, no more development is done here, like real flow.
Who is RealFlow. What is that!
They should put this dead thing in Max already and call it a day, far more productive that way than having it as separate bloatware installed on your machine. We can at least use it to do some corrective shapes instead of the utterly dead slow useless editpoly brush tool.
Speaking of Correctives, when will we ever see proper skinning and an updated skinmorph tools in max. Ah well this last sentence belongs in the next Autodesk update post.
Remember when they announced that Mudbox will get dev time again… looks like it didn’t. Have a look at the Area’s Mudbox section to get an idea of how buggy 2019.1 is. And to call this 2020 without any meaningful fix whatsoever is a really bad joke. 2 Fixes for the Mac platform, nothing else.
Autodesk… I guess some things never change.
AHAH, Shittiest update ever saw.
And who needs a bridge between Mudbox and Flame ??? This in not only lame, it’s also stupid.
https://imgflip.com/i/3jjrs2
They really should fire their managers. Who’s idea to make a bridge to Flame? What a shame!