Software
ShaderMap 3 is out
New features in Rendering Systems' software for extracting various map types from photo textures, editing normal maps and converting existing maps to different formats include: ability to bake maps from 3D models, Map Filter Stack (each map node can now have a number of filters applied), new map types, support for EXR and HDR 16/32 bit images, floating point image generation, etc. Watch some new features videos on YouTube and find out more on ShaderMap's website.
| Posted
Thu Apr 2, 2015