3DS Max 2019.1 features released
Autodesk has updated its 3DS Max documentation to list the features of version 2019.1. This release adds improvements to several areas, including a new projects toolbar that lets the user see their project folder and easily switch between folders.
There are also performance updates to OSL for complex shaders and the ability to preview the contents of Alembic files before import. Alembic helper icons are now resizeable and 3DS Max object properties and custom attributes can now be imported and exported.
The Fluids system gets some love, with a new Channel Field Object that enables the user to manipulate specific properties in a simulation. Boundary Controls and Volume Helper allow you to limit the area of an effect. In this version is it now possible to disable specific emitters, colliders, masks and motion fields on a per solve basis.
Shared views, a recent feature that allows you to create an online representation of your model for feedback or client approval, now includes support for all bitmap types and the ability to use most procedural textures including OSL shaders. It is now possible to resize textures on upload and use Shell materials.
Some general improvements are also included, such as improvements to scene archiving and compression to support data sets larger than 2gb, the ability for FBX export to support animation data without geometry. and a speed boost when attaching large meshes of up to 7 times.
Read more about these new features on the 3DS Max documentation site.