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Software > Renderers

Corona Renderer 1.0 sneak peek

Oct 17, 2014 by CGP Staff
9 |
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The developers of Corona have made available two videos previewing the interactive capabilities of the upcoming 1.0 version of the renderer. More on the Corona blog.
 

Corona Interactive + Corona Scatter


 

Corona Renderer interactive with extreme polycount: 5 500 000 000 000 polygons

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9 Comments
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Rotem
10 years ago

I’m not one to usually be impressed by a demo of a car on a plane lit with an HDRI, but damn that was impressive!

Marcin
10 years ago

It really is. The current state of interactive rendering in Corona is quite smooth. Best thing is that it’s basically the same feature set as with normal rendering, support for 3rd party maps, no memory limitations since it runs on the CPU… being basically as fast as GPU renderers. There’s some advanced wizardry going on if you ask me!

Mandrake0
10 years ago

the instancing would be nice with 5 – 20 different car types and additionally with a city scene inclusive 20 – 50 different trees inclusive instancing. at the moment it just shows that instancing works very well with a single object 🙂

Mandrake0
Reply to  Mandrake0
10 years ago

just for clarify the demo is wonderful fast and it looks very nice. but in production you will have much more geometry and that would be nice to see. we had internally a test and a gpu render crashed at over 20mio. unique poly’s on a titan gpu.

Alec
10 years ago

Nice demo.
CPU-only?!… then can we effectively use it with Intel Phi ?;)

Johan Belmans
Reply to  Alec
10 years ago

HI,

Yes it is CPU only, at the moment it is not possible to make us of Intel Phi.
I am not the developer, but a dedicated coronaut.

Dave
10 years ago

Very impressive…

steve gilbert (cresshead)
10 years ago

i like the renderer but not a fan of only 90day support/updates if i buy it.

MauricioPC
Reply to  steve gilbert (cresshead)
10 years ago

That’s no more Steve. They removed that …

“SaaS

Unlimited access to all major, monthly, and daily experimental builds.
Costs 24.99€/month (19.99€ for first year with our initial promo discount)
1 floating workstation license (usable also as render node) + 3 floating render nodes
Paid monthly, with voluntary option to pre-pay 1 year
Cancel at any time without any charge
NEW: we added SaaS versions with 5 render nodes instead of 3 (29.99€/month), and 10 render nodes instead of 3 (45.99€/month)

Box

Forever access the version 1.0
Costs 449€/ paid once (349€ with our initial promo discount)
1 fixed seat workstation license (usable also as render node) + 3 fixed render nodes
Access to all bug fixes for major version 1.0.
Eligible for future paid upgrades to versions 2.0, 3.0, …
We have scrapped the 90 days of free subscription – no longer applicable
Subscription
Costs 99€/year
Gives permanent access to future major versions (2.0, 3.0, …), monthly builds and daily experimental builds released while the subscription is active
Must be purchased when buying the box license.
Valid for 12 months, can be renewed”

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