SceneTerrain 1.0 is out
Apr 07, 2017 by CGP Staff
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SceneTerrain is a landscape creation and population plugin for Blender developed by Arnaud Couturier. It allows to generate terrain meshes from preset shapes or from a heightmap. Scattering tools allow to populate terrains easily with forests, rocks and grass clumps. A library of ground textures and high-poly trees are included. Terrains can be exported to Unity and Unreal Engine in RAW format. More on SceneTerrain’s release notes.