3D-Coat 4.7 is out
Jul 09, 2016 by CGP Staff
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New features in Pilgway’s modeling, painting and retopology software include:
- New Physically Based Shader – GGX lighting is natively supported
- Multiple maps baking, including AO and SSS
- New Export Constructor – allows to pack many channels into one texture in a custom way, helping adopt 3D-Coat’s texture export for any render or game engine
- New low-poly modeling retopo tools
- New primitives added
- 3D-Printing Export function included in PRO version
- Anti-aliased painting introduced everywhere
Source: Sami Sorjonen