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Software > Renderers | Software

Arnold 6.0.4 update plus new features for 3DS Max and Cinema 4D

Aug 07, 2020 by CGPress Staff
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Autodesk has announced an update to the Arnold Core, introducing several new features including:

  • Automatic file path remapping
  • Rim light control for the toon shader
  • Performance improvements on Windows with many cores and texture-heavy scenes
  • Upgraded OSL
  • Several GPU and USD enhancements and more

The integration plugins for Cinema4D and 3ds Max have also been updated adding some interesting new features. 3DS Max gains a new RenderView mode, essentially a dedicated IPR framebuffer for real-time feedback.  3ds Max also gains support for TyFlow instancing, and baking improvements. 

The Cinema 4D integration adds a brand new scattering tool for distributing instances over a surface, as well as viewport proxy settings for procedurals and several changes in the Tx texture workflow.

To see a full list of the changes to Arnold, visit the online documentation. 


 

Related News

  • Arnold 6.2 released
  • Arnold 6.1 released
  • Arnold 6 released

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