Software - 3DS Max
Corona Render 7 for 3ds Max released
Chaos Czech has announced the release of Corona Render 7 for 3ds Max. New features include: (more...)
Software - 3DS Max
Chaos Czech has announced the release of Corona Render 7 for 3ds Max. New features include: (more...)
Blender
The Blender Foundation has announced that Adobe has joined the Blender Development Fund as a Gold Member which contributes to core Blender development. (more...)
Resources
Siger has announced the released of Sigershaders XS Material Presets 3, its collection of plugins and materials for 3ds Max. (more...)
Software
AskNK has reviewed VirtuCamera, an iOS app that allows the user to animate a camera by moving their device. The app captures the motion data and streams it over Wi-Fi to a camera in Blender or Maya. Watch the review on YouTube.
Breakdowns
Scanline VFX has released a breakdown reel for its work on The Nevers. Watch it on Vimeo.
3DS Max Scripts
PolyDesign has released a new version of PolyDamage, its plugin for 3ds Max designed to add damage, wear and tear to models. (more...)
Software
NIM Labs has announced the release of NIM 5.0, the latest version of its studio management platform. Features of this release include a revamped payroll system that's been improved to take into account an increasingly offsite workforce, redesigned timecards, plus a new and improved UI that aims to better reflect the way that artists think and work. To see a full list of all the new features, please visit the “What’s New in NIM 5.0” section of the NIM Labs site.
Software
Artlist has announced the acquisition of software company FXhome, the developers responsible for HitFilm Pro and other VFX and imaging applications. Read more about the announcement on the FXHome website.
Software
Design Connected has announced the its Connecter asset management tool now has Unreal Engine 4 integration. (more...)
Software
Update Sketchbook, Inc. has announced new pricing for Sketchbook Pro. From now on the desktop editions for Mac and PC will costs $19.99 for a perpetual license. The team have specifically ruled out going to a subscription model. Read more in the FAQ. (more...)
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