Khronos releases Vulkan next generation OpenGL API specification
The Khronos Group announced the availability of the Vulkan 1.0 open standard API specification for high-efficiency access to graphics on...
The Khronos Group announced the availability of the Vulkan 1.0 open standard API specification for high-efficiency access to graphics on...
The scattering and instancing plugin for SketchUp developed by Thomas Hauchecorne has been released. It offers support for various renderers...
A new script for creating trees with animation is being developed for 3DS Max by Ishak Suryo. According to the...
A tool is being developed by Hernán Llano for Houdini for creating splashes without the need for an initial fluid....
A nice video by VFX and motion graphics artist Josh Clos, that began as a test to see how light...
Octavio de Lellis and Ole Lemming have created a number of fluid effects with RealFlow for a spot produced by...
(Updated) The author of the software has stated that he is planning to develop a Maya version of MochaBlend. MochaBlend...
Authority FX's Ryan Wilson is generously sharing a number of plugins that were previously available commercially, including Chromakey, Glow, Lens...
(Updated) A new video is up showing how the realtime ray-traced preview in Terragen 4 performs with complex cloud and...
ShotSculpt is a GPU-based tool for Maya developed by Luiz Elias that allows to sculpt on top of an animated...
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