New features in the latest version of the open source 3D software include:
- Support for 3D Gaussian Splats, including editing and processing them with Geometry Nodes
- Cycles adds dispersion and anisotropic roughness for glass and transmissive materials, it can now reproduce the rainbow effect seen in glass and gemstones
- EEVEE introduces Material Lighting Nodes for precise control over how materials react to lights, useful both for NPR and for physical effects like iridescence. EEVEE also gains panoramic cameras and the full Sky Texture sun disc.
- New DLSS denoiser for the viewport gives a cleaner image faster by upscaling and reusing samples from previous frames. Works on NVidia GPUs.
- Geometry Nodes incorporate the first building blocks for custom fluid simulations with new volume grid node
- Grease Pencil adds selection tools to Draw Mode, as well as the new Carver Tool to cut shapes with proper boolean subtraction. The Fill tool can now fill many regions at once.
- A new optional project system makes Blender aware of context beyond the open .blend file, with project-wide features to match
- Animation & Rigging adds operators to copy and paste world-space animation and to convert rotation modes, along with friendlier playback and many smaller improvements
- Asset libraries can now be shared as extensions, just like add-ons or themes
Visit Blender’s site for more.







