Autodesk acquires Golaem
Autodesk has acquired key intellectual property and the team from Golaem. According to the the announcement on Golaem’s website, the team will work towards incorporating technology into Autodesk’s current lineup, but no more details about which platforms are available at time of publication. For now, Golaem’s developers and support teams remain available to assist with ongoing projects.
As a result of the acquisition, the way Golaem offers licenses has changed, and its online store is now closed. Customers will receive emails with more details, and inquiries regarding project or academic licenses should be directed to Golaem directly.
For more information, please visit Golaem’s website.
RIP Goleam
RIP Golem 🙁
And neither of you got the spelling right…
There goes that, off to the graveyard with Bifrost, FluidFX, Xgen…
don’t forget XSI and MUDBOX 🙂
and Maya
Combustion, Edit, Toxic,
3dsmax Biped, Lens Flares, Ragdoll….
…and 5D Cyborg!
Stupid nonsense, Bifrost is alive more then ever, it’s now a driving force of maya, xgen needs updating, but I hope, it will be updated, and with Golaem integration – Maya will become great again!))))
1 Tool alive, 99 Tools dead, thats history of Autodesk…
Good luck 🙂
Wonder if they spent 1/10th the amount on in house development rather than obscene amounts on buying third party plugins to mostly slowly kill off. Just think what a highly motivated large team could achieve…..
That’s the point of buying external small companies. Because these people are highly motivated to ship something. As soon as you’re part of a big corp that drive is inevitably diminishing, the risk is much lower for the former company owners, development is slowing down and the high achievers are often going somewhere else where they are actually given creative freedom in a small but highly effective team.