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Software > Modo > Kits

Automatic Character Setup 2 for Modo is out

Jun 29, 2015 by CGP Staff
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Lukasz Pazera has released a major update to his automated rigging tool for bipedal characters. ACS offers a drag-and-drop workflow that produces production-proven professional rigs, v2 adds various useful rigging and animation tools. New features include:
  • Preset-based poses and actions library for storing and reusing animation data across scenes or even different characters
  • Poses and actions mirroring tools
  • Retargeting support with the ability to animate over motion capture using both FK and IK rig controls (requires ACS 2 rig)
  • IK/FK matching (requires ACS 2 rig)
  • Squash and stretch controls for limbs and torso
  • Bind mesh proxy mode for faster playback performance and the ability to pose a character with rig controls hidden
  • Robust selection tools that make it easy to select various parts of the rig; supports Modo’s native item selection sets
  • Animation tools for editing keys for the entire character, selected controls or selected channels only
  • Dedicated Animate Palette increases animation efficiency
  • Support for Mixamo’s rigged characters
  • Snapshot command for freezing a character’s current pose into a separate mesh layer
  • Improved baking that supports baking multiple actions and custom naming schemes for the output skeleton
  • Improved preview tools for creating animation previews with a minimum number of clicks
The ACS kit comes with two character models, four sample scenes, a set of poses, presets, an online manual and over three hours of training material. It’s compatible with Modo 801 SP4 or greater and Modo 901. More on The Foundry’s website.

Related News

  • Auto Character Setup Free for Modo released
  • MaxToModo released
  • Bipedal Rig demo

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