Blend4Web 15.06 released
Jun 30, 2015 by CGP Staff
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New features in the open source framework for creating browser-based 3D visualizations, games and interactive presentations include:
- New simplified add-on user interface
- New normal editor with improved functionality
- Support for additional material nodes
- New shading models – Minnaert, Toon and Blinn have been implemented, the engine now supports all shading models of Blender
- Support for Blender 2.75
- Multiple physics improvements
- New tool for reexporting multiple scenes
- New API methods to control Motion Blur postprocessing effect
- Support for Timeline markers
- New NLA APIs
- New API to change Canvas resolution
- API for correct calculation of Canvas 2D coordinates