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Home Software Blender
Blender awarded $1.2 million MegaGrant from Epic Games

Blender awarded $1.2 million MegaGrant from Epic Games

by Paul Roberts
July 16, 2019
Reading Time: 1 min read
13

The Blender Foundation has announced it has been awarded a $1.2 million MegaGrant from Epic Games to “further the success of Blender”.

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The grant will be spread over the next three years contributing to the Blender’s Professionalizing Blender Development Initiative that aims to improve the way the team works with better coordination and the implementation of practices to improve the quality of the code.

According to Blender Foundation founder and chairman Ton Roosendaal. “Thanks to the grant we will make a significant investment in our project organization to improve on-boarding, coordination and best practices for code quality. As a result, we expect more contributors from the industry to join our projects.”

Read the full press release on the Blender Foundation website. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Markus
6 years ago

Awesome!…Nice move Epic!

Reply
Jeffrey Carpay
6 years ago

Very generous of Epic!

Reply
Bill P.
6 years ago

Autodesk ex CEO is at EPIC…
so he might have bought XSI to kill it and now he might be the one helping Blender.

All this is pure speculation of course, but if yes then why ?

Reply
spacefog
Reply to  Bill P.
6 years ago

I’m not aware that any AD’s ex CEO is at Epic. Which one ? Carl Bass ? Carol Bartz ?
Mark Petit, Ken Pimentel and a handful of more ex 3ds Maxers are at Epic now, yes, but surely not one of the ex CEO’s

Reply
Bill P.
Reply to  spacefog
6 years ago

Sorry Marc Petit wasn’t CEO but head of Autodesk’s Media & Entertainment division when they bought Softimage.
Ton Rosendaal spoke about him in the last Blender Today at the 12mn mark : https://www.youtube.com/watch?v=qQZ9fXpXdtI

So yes he is now the general manager of the Games division at Epic and probably responsible for the grant.

Look it is great news but I find this puzzling.
This goes against Autodesk’s interests…

Reply
juang3d
Reply to  Bill P.
6 years ago

And what’s the problem? 🙂

Does EPIC has to go on favour of Autodesk for some reason?

Marc Petit was out of Autodesk just before the “ALL RENTAL” frenzy, I suspect he was againts that move on favour of users, he was a VP for M&E, in the same way Ken Pimentel was a pretty good PM for Max (his Xcalibur initiative was great on the medium term, Max has Nitrous thanks to him, the initiative was killed as soon as he was out of Adesk)

Reply
Bill P.
Reply to  juang3d
6 years ago

This kind of move is not anecdotal.

They’re probably just admitting that Open Source has won and that they’re investing for their own interest.

Reply
cantankerous
Reply to  Bill P.
6 years ago

Of course, they aren’t giving out of pure altruism and charity. I’m sure they are giving to Blender for several reasons but one might be that they recognise a lot of young people entering the world of content creation are turning to Blender. Like Unity, they want to broaden their demographic, and Blender is compatible with that ‘democratization’ model. Its also great PR.

Reply
Jon A. Bell
Reply to  juang3d
6 years ago

Marc Petit left Autodesk in 2013, long before the subscription model was introduced.

Reply
nnn
6 years ago

now they may use that money to make Blender a professional DCC

Reply
Eric Smith
6 years ago

Yes, a very big baby-step for Blender.org!

Reply
Guest
6 years ago

This is simply Epic injecting some cash in the indie dev industry in the long run it may benefit them as many indies use or are switching over to blender, this means less upfront cost for making games.

Also I can’t help but feel Epic likes to F*ck around established big boys, I wouldn’t be surprised if some guy behind the curtain is rubbing his palms and hoping to cause some ripples in the ever still lake of Autodesk monopoly.

Reply
Stephen Green
Reply to  Guest
6 years ago

Ubisoft joins in.

https://news.ubisoft.com/en-us/article/353364/ubisoft-joins-blender-development-fund-to-support-open-source-animation

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