CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Archviz
Blender for Archviz

Blender for Archviz

by CGP Staff
November 28, 2018
Reading Time: 1 min read
5

Indonesia-based Expose-3D studio has written an interesting article discussing their experience of moving to Blender for architectural visualization, discussing both the pros and cons, and the few things still missing in the software, such as a quality scattering add-on and better support for IES lights in Cycles. More on BlenderNation.

RELATED POSTS

Improving archviz renders with Magnific AI

Porting MaxPlus to pymxs

Befores and Afters interviews Weta about the future of its tools following the Unity acquisition

ShareTweet

CGP Staff

Related Posts

Improving archviz renders with Magnific AI
AI

Improving archviz renders with Magnific AI

March 26, 2024
Porting MaxPlus to pymxs
3DS Max

Porting MaxPlus to pymxs

June 13, 2023
Befores and Afters interviews Weta about the future of its tools following the Unity acquisition
Articles

Befores and Afters interviews Weta about the future of its tools following the Unity acquisition

February 17, 2023
PBR – From Rules to Measurements
Articles

PBR – From Rules to Measurements

September 9, 2022
Autodesk’s culture code
Articles

Autodesk’s culture code

October 25, 2021
Understanding how UE5’s Nanite actually works
Articles

Understanding how UE5’s Nanite actually works

June 3, 2021
Next Post
Studio Soup’s The Last Dream VR project

Studio Soup's The Last Dream VR project

Allan McKay releases free FumeFX fire training series

Allan McKay releases free FumeFX fire training series

Please read our community guidelines
Please read our community guidelines
5 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Thomas K Christensen
9 years ago

I often see people talk about how it would be cool to use something else but 3dsmax for Archviz, and sometimes there are decent reasoning behind it. Obviously I am biased because of 10 years of max use now, but here is my short takes on why I don’t see people move from max any time soon.

Too many companies use max, and will keep using max. Getting work, just like in any other field, games, vfx etc you have to cater to the companies you want to work at… being good at doing architecture in say, blender instead of max, heavily limits your job options.

Assets! the archviz world more so than any other (maybe games too) is heavily relying on premade assets to be a cost efficient industry, custom making everything simply isn’t viable due to budgets. Problem is by far most assets made are still mainly made for max.. yes you can get fbx or obj version of most of them, but then you have to redesign the shader yourself.. which again, takes too long. Same reason why Vray is so big and will stay big… there is just a ton of stuff out there making it easy to keep using Vray. Only reason Corona render has grown big and is now a standard many places, is because of a little script, that instantly converts Vray materials to Corona.. AKA all your assets still work, no fuss.

Personally I would love to work in something else than max, I wouldn’t mind a change just for the sake of it, but I find it hard to see why I would even consider doing it within ArchViz when I already know and have max etc.

Also most place where people can study 3d, if you want vfx or games, you will learn maya, if you want archviz you will learn max, or maybe c4d in a few cases. Again, going to Blender seems odd.

Seeing a company making the shift from max/vray/corona to Blender seems super odd to me.

Now I am not saying blender is worse, or can’t do it.. I am purely looking at this article from a commercial standpoint, and wonder if it really is “better” for them to do this down the track. Each to their own I guess.

anyway just my brain fart while waiting for beer o clock in the office! have a great weekend everyone.

Reply
MauricioPC
Reply to  Thomas K Christensen
9 years ago

You have some valid points. The same could be said about leaving Photoshop for something else.

Why would you do it? But than again, if we all flock behind these monopolies, nothing will change. Now that Max is only rental, I can’t see how you can blindly trust Autodesk to not do anything that might hurt you financially.

They say it’s more sustainable for them. Maybe they should keep the ownership of the license but scale down as a company. But that never happens. 🙂

Reply
Francis Pimenta
Reply to  Thomas K Christensen
9 years ago

it looks like the average salary is about 7000 to 9000$ per year in indonesia.(salaryexplorer)
in this case a 2000$ subscription makes about 1/4 of your salary and that’s 3 months of work time.
it’s depending where you are as example a american or europe artist have to earn much more to life. so the license cost doesn’t count that much.

Reply
Eric B Smith
9 years ago

Just yesterday I had to import a Revit file, very popular with Architects. MAX did a fine job.

Reply
Bullit
9 years ago

For those that start now because it is free, albeit i advise people to contribute for Blender, even better if they have ideas and hire a coder to make something that can improve some subset of the program.

The main reason to get out of 3ds Max is because is rental only.
So you are stuck and you stop paying you cannot get access to your work anymore.

There is not an universal scene compatible with various softwares yet.

Reply

Recent Comments

  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max
  • nomad on Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Epic Games releases Twinmotion 2025.2 with Nanite support
  • Miauu releases Layer Colorizer for 3ds Max
  • Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
5
0
Join the conversationx
()
x
| Reply