Software > 3DS Max > Plugin News
BulletFX 3.0 released
Nov 19, 2015 by CGP Staff
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AlphaVFX has released a major update to the GPU-accelerated, highly optimized version of the Bullet Physics library plugin for Max, adding features such as simulation of softbody and inflatable objects, granular solver, FLIP fluid solver with integrated foam, simulation of ripping and tearing meshes, OpenVDB support, etc. Read on for more.
New features list:
New features list:
- GPU FLIP Fluids
- FLIP Foam Solver
- GPU Granular Solver
- FX Particle System
- Muscle Geometry
- FEM Muscle Solver
- FEM Tetrahedralize Modifer
- FEM Modifer
- Fascia Skin Solver
- Softbody Modifer
- Speed Improvement
- Faster Convex Hull
- Granular Body Collision Shape
- Vertex Body Collision Shape
- OpenVDB Fluid Mesher
- Spacewarp Support
- Particle Flow Collision Shape
- .PRT Export
- .bgeo caching
- Simulation Monitor
- FLIP Fluid Rigid Body Coupling
Source: AlphaVFX, Chad Smith, Jamie
Hi..Congrats on the release..
do you have any beginner tutorials as to how to start? im trying the trial but my objects are going thru each other..
Also i have blank entries in my modifiers list, this should be normal is it?
There’s only one walk-through up right know and that’s for the FEM Solver
https://vimeo.com/146308695
Your more than likely doing something wrong its a complex plugin and there’s not any documentation up as of now.
In a couple of hours were going to post a bunch of tutorials which will give you a better insight on how to use the plugin.
Also you can contact me at
http://www.alphavfx.com/contact2.html
Contact me here and I can answer your questions or help you with anything.
Your website seems very incomplete, the Learn button does not do anything, after a lot of fiddling around i finally made a sphere fall, but not behaving as it should, just falls like a rock, there are no help files to read, or at least i couldn’t find any..and the 2 only tutorials on the site are not very helpful :(, i wanna buy this tool, but i can’t even test it properly.
Please show us how to use the tool properly.
Were updating the button it know takes you a small documentation page. In about an hour there will a more in depth documentation and videos please be patient.
If you have questions talk to use at
http://www.alphavfx.com/contact2.html
Thanks for replying, i cant wait to see the tutorials…im sure all issues i have right now are user error.
It definitely looks promising but sadly the trial doesn’t seem to work.
Everytime I try to use it or go to preferences I get a maxscript error “type error: call needs function or class, got: undefined” (Max2016)
Try re-downloading it we just did an quick update.
If you need any more help contact us at
http://www.alphavfx.com/contact2.html
The new file did the trick. No more error message. Thanks!
that’s a step fprward!!
Wow what a release! Cant wait to see more tutorials
Nice video, love the soundtrack – what’s the name of the song and singer?
OK, found it thanks to audiotag.info
The song is called “Motorcycle – As The Rush Comes (Gabriel & Dresden Chillout Mix)” in case anyone else is interested….
Paul Oakenfold’s As The Rush Comes
WOWOWOW NO WORD MORE. Guys you are awesome ! Thank You!
just WOW…. I don’t know weather to smile or cry because the plugin is absolutely amazing! on the other hand to think that after they ripped Havoc out, there was not really a complete physics solution to replace it… is a bit depressing. As a business you can’t have 50 plugins for each possible scenario – you’ll go bankrupt. It is nice to finally see such an all in one powerful solution in max! I personally hope to see it further refined and integrated by default as nearly all other 3D applications have Bullet in one form or another. Good job!
Good call on the .prt export feature. Can’t wait to give it a go.
As mentioned from someone for Lucid…make mParticle able to manages it and could be a vfx train to not lost
FEM modifier does not appear in modifiers list. V2016
That means you didn’t follow the instructions in the install.txt file.
If you have any more questions contact us at
http://www.alphavfx.com/contact2.html
I downloaded the latest trial and followed the instructions, muscle modifier is still showing blank..after you add it to an object, it’s no longer blank modifier for that max session, it goes to the modifier list normally, but as soon as you retart max..muscle mod in mod list goes blank again.
the demo works fine for me i dont get any blank modifier
AlphaFX i followed the instructions. The modifier GUI also changed with blank spaces.
Email us so we can resolve the problem it more than likely something with your max config.
Contact us at
http://www.alphavfx.com/contact2.html
most sounds great but the examples are not production type. need better looking examples
Is there a trial available for max 2014?
Send a email saying you want 2014/2013 and we’ll send it to you.
http://www.alphavfx.com/contact2.html