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Resources > Documents and papers

Resources

Square Enix showcases latest real-time technology at SIGGRAPH

With SIGGRAPH 2017 currently under way a lot of companies are showing off their latest technology relating to computer graphics. Square Enix held a presentation that showcased the in-house technology used on Final Fantasy XV as well as showing off characters from the pre-rendered CG movie Final Fantasy XV Kingsglaive running in real-time. Several topics are covered including AI, animation and much more. Watch the video embedded in the news post or visit Youtube.
| Posted Tue Aug 1, 2017
2

Resources

Iray 2015 GPU benchmarks

Australia-based Migenius have tested Iray 2015's performance on various graphics cards. Check out the results on their website.
Comments (2) | Posted Tue Aug 25, 2015

Resources

The Comprehensive PBR Guide

(Updated) Volume 2 has been released.
Allegorithmic's Wes McDermott is putting together a guide that covers the theory of PBR and practical guidelines for application. Volume one focuses on the theory of physically-based shading and rendering. Volume 2 covers guidelines and workflows for creating PBR textures. More on Allegorithmic's website.
| Posted Fri Jan 30, 2015

Archviz

Using Unreal Engine 4 for architectural visualization

ColliderVisuals studio has released a free guide that explains how to use Unreal Engine 4 and 3DS Max for Archviz. More on ColliderVisuals' website.
| Posted Tue Jan 13, 2015

Resources

SIGGRAPH 2012 papers, courses and presentations

A number of papers and material related to courses, talks and new technologies presented at SIGGRAPH can be found on the sites of Ke-Sen Huang and Stephen Hill.
| Posted Sun Aug 19, 2012

Resources

Docracy – open legal documents for freelancers

Docracy is a new site that serves as a repository for free, socially-curated contracts and other legal documents. It also allows for e-signing documents. More at Docracy.
| Posted Mon Aug 6, 2012

Resources

On the importance of using contracts in the creative industry

Mike Monteiro, co-founder of Mule Design Studio, and his lawyer Gabe Levine give some healthy advice on using contracts and setting expectations in writing. More at Mule Design's blog.
| Posted Tue Mar 6, 2012

Resources

The Core Skills of VFX

The Core Skills of VFX is a handbook produced by Skillset, a UK industry body that supports skills and training for individuals and businesses. The handbook offers a clear presentation of the VFX industry's voice regarding what skills the industry currently needs. More at Skillset.
| Posted Thu Jun 2, 2011

Resources

A Critical History of CG and Animation

If you're interested in learning more about the history of computer graphics, this is an excellent resource: "A Critical History of Computer Graphics and Animation" and the "CGI Historical Timeline", both courtesy of Wayne Carlson, former Director of Ohio State University's Advanced Computing Center for the Arts and Design (ACCAD).
| Posted Fri Dec 9, 2005

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