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Cavalry – new motion design software

Cavalry – new motion design software

by Paul Roberts
February 3, 2020
Reading Time: 1 min read
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London-based motion design and VFX Studio Mainframe has announced a free public beta of its new motion design software Cavalry. Cavalry promises the user a new procedural application with ambitions to make take on the existing heavy-hitters in the animation, design, creative coding, film, generative art, data visualisation, experiential and advertising industries. 

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To simplify the creation of complex animation it has several preset actions that can be mixed together to automate common tasks quickly. In Cavalry, these are called Behaviours.

It features include toolsets for driving animations using external data contained in .csv files of live from Google Sheets, duplication and distribution tools for grids and layouts, animated type tools, GPU acceleration and more.

To learn more and join the free beta, visit the Cavalry website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Dan
5 years ago

Finally a proper AE Alternative, thanks for the info.

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Martin Panda
Reply to  Dan
5 years ago

This is specifically for motion design, it is not a compositing solution. So, it is by no means an AE alternative. It does not do image processing like keying or tracking etc.. It is more of a procedural approach to Adobe Illustrator with an animation timetable.

Reply
Dan
Reply to  Martin Panda
5 years ago

You are correct, for my use case it’s nice alternative because motion design is what I mostly use AE for

Reply
marc
Reply to  Martin Panda
5 years ago

Wrong. This comes straight from them: “Is Cavalry a fully fledged compositor?
Cavalry is first and foremost an animation app, but we intend to have basic compositing features in 1.0”

So when 1.0 will have basic comp features, it’ll get more later on.

Reply
Artur
5 years ago

No nodes? Meh…

Reply
marc
Reply to  Artur
5 years ago

Childish response.

This also is a statement from the makers: “Is Cavalry node based?
Yes. However you won’t need to use a node graph to use Cavalry, in fact, we haven’t even built a node graph editor yet. We feel very strongly that you should be able to use Cavalry without even knowing what a node is. That said, in the future it is inevitable that we’ll first add a flow graph view, then a node graph editor for our more advanced users.

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