Mastering distance texture maps

Architecture and product visualiser Hrvoje Čop from Studio Niskota has shared a useful tutorial about mastering distance texture Maps. Starting with a description of how they work, Hrvoje goes on to explain how to use V-Ray and Corona Distance Texture maps for render-time booleans, displacement effects, masking and more. Read the full tutorial on Hrvoje’s blog.

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Comments 4

  1. fatso says:

    that was really nice! and well written (i lafd)

  2. Anonymous says:

    Wow… how could i live without distance maps :-)… now it seems all so obvisou and helpful! 🙂

    In which Vray versions were the distance maps first introduced?

  3. Max says:

    very well written tutorial
    thanks for sharing

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