Procedural texturing of a parametric buildings

Gavin Whelan recently recorded a live stream that explains how to assemble a building using Tyflow in 3ds Max followed  by Substance Designer and Painter to recreate a building’s varying exterior facades, interior offices and window reflection warble. Watch it on YouTube

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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