KISS approach to Pyro creation in Houdini

SideFX has released a webinar recording with Jeff Wagner explaining a KISS (Keep It Simple Stupid) approach to simulating pyro effects with Houdini. Topics include:

  • Building Pyro Simulations inside an object
  • Building up sources, colliders, pumps into a DOP Network SOP using VDB volumes
  • Placing File Cache SOPs as explicit cache points for sources and resultant data
  • ROP Network to automate results

You can watch the webinar on Vimeo and the exercise files are available to download here

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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