The developers of Corona have made available two videos previewing the interactive capabilities of the upcoming 1.0 version of the renderer. More on the Corona blog.
The developers of Corona have made available two videos previewing the interactive capabilities of the upcoming 1.0 version of the renderer. More on the Corona blog.
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I’m not one to usually be impressed by a demo of a car on a plane lit with an HDRI, but damn that was impressive!
It really is. The current state of interactive rendering in Corona is quite smooth. Best thing is that it’s basically the same feature set as with normal rendering, support for 3rd party maps, no memory limitations since it runs on the CPU… being basically as fast as GPU renderers. There’s some advanced wizardry going on if you ask me!
the instancing would be nice with 5 – 20 different car types and additionally with a city scene inclusive 20 – 50 different trees inclusive instancing. at the moment it just shows that instancing works very well with a single object 🙂
just for clarify the demo is wonderful fast and it looks very nice. but in production you will have much more geometry and that would be nice to see. we had internally a test and a gpu render crashed at over 20mio. unique poly’s on a titan gpu.
Nice demo.
CPU-only?!… then can we effectively use it with Intel Phi ?;)
HI,
Yes it is CPU only, at the moment it is not possible to make us of Intel Phi.
I am not the developer, but a dedicated coronaut.
Very impressive…
i like the renderer but not a fan of only 90day support/updates if i buy it.
That’s no more Steve. They removed that …
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