3dsense Media School have posted an article on the development of a new version of CrowdIT, a crowd generation tool for 3DS Max. The article contains some UI screenshots and a brief document listing the new features of the upcoming version.
New features include:
Cycle Generator
Intelligent mind
Fuzzy logic
Node-based and non-linear Crowd management
Field of view
Render man support
Mental ray support
Choreography paint
Key framed simulation
Cloth and hair
Footprints
Dust
Dynamic agent properties
Layer based rendering
Agent generator
Camera agent
Terrain adaptation
Props and Texture management
Level of detail
Joystick control
Simulation refinement