• News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
News Channels:
  • CG News
  • 3DS Max
  • Blender
  • After Effects
  • Modo

Software

Dall-E vs Midjourney

Aug 15, 2022 by CGPress Staff
17 |
Tweet

Neil Blevins has posted a video comparing two of the most popular AI engines for art creation. Watch it on YouTube. 

Related News

  • Neil Blevins tutorial on composition types
  • Neil Blevins puts Tilt Brush to the test
  • Testing Substance Designer for high-res hard surface models
17 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Tiles
2 years ago

Amazing what results can be created with simple text input 🙂

Igor Posavec
2 years ago

Concept Art is herewith officially dead.

Logan Lance
Reply to  Igor Posavec
2 years ago

I disagree. I am old enough to remember the arrival of photoshop as a mainstream tool. They deemed a lot of things will be dead since then. nothing died.

It is new blood, workflows will change. Deadlines may get shorter. But a master artist will utilize this so beyond the understanding of masses, they will still need to go to him for best results.

Igor Posavec
Reply to  Logan Lance
2 years ago

You are in one point right: No one (should) questions the art creation as a profession and tradition. I did not write “masters artists” will die, I just expressed the claim that the concept art, as we know it today, will not exist in its actual form and workflow in the near future. It will become something else. The creativity and output of next generation of concept artists will be measured by the linguistic and mental skill to represent their ideas to the machine for optimal visual results, instead of controlling rhythm, flow, and movement of hand, arm and paint-brushes in PS.

Already today it is very difficult to earn money with CA: there are simply too many concept artists out there and the demand is minimal. Our company mailbox is full of concept artists searching desperately for jobs – but no rigger or coders.
It is actually good this change happens, it will mix things and bring “concept art” to the next evolution level.

ps. I bet I am older then you, this allows me too to create retrospectives based on experience and direct observations 🙂 I have started painting with aquarelle and acrylic and published my first comics as ink drawings. All of my friends and competitors from that time paint now in Photoshop. Since 1970 PS has killed so many analogue, traditional Art-Workflows, I am puzzled you did not noticed PS has rendered to a hobby or rarity level (rarity example = Simon Stalenhag) a generation of different painting techniques and workflows? I know almost no concept artists earning money with ink and oil – thanks to PS.

franx
Reply to  Igor Posavec
2 years ago

Photoshop debuted in 1988. I dont know where you get 1970 from…

Igor Posavec
Reply to  franx
2 years ago

Excellent point. If the only comment is the scale of the bounding box of the decade, where I packed the historic changes of transition from traditional art to digital art, then I am ok with it. I was already afraid some professionals will come up here with intelligent arguments I totally underestimated, like: “one of the main differences is the Undo function, where a digital artist may overcome the difficulties of …” or “it is still much easier to capture an exact idea first in the manual process and then go to generative art, using ..:” or “Concept Art is always more valued in the context of its uniqueness” and so on.

But no, it’s the f**%g year.

franx
Reply to  Igor Posavec
2 years ago

Yeah well, sorry to not being able to intellectually challenge the Great Igor. I just thought that 18 years was quite a discrepancy and only wanted to correct that.

MaurícioPC
Reply to  Igor Posavec
2 years ago

As someone said on Facebook, for this to work the clients need to know what they want. Hehe.

AlexS
Reply to  MaurícioPC
2 years ago

Good one MauricioPC. So what you have been up to? i remember you in SI forum.

rs2minds
2 years ago

I think it AI opens a lot of possibilities, but it will hit the precarious field very hard, especially on a global scale, from click workes, to PowerPoint illustrators and rotoscoping artists… I tried to use it in an experimental film last year, but it still feels like a new century on the horizon… https://vimeo.com/668288943

Igor Posavec
Reply to  rs2minds
2 years ago

Robert, add impressum or email to your site, I need to contact you about an art project can’t find how, thanks

sgfx
Reply to  Igor Posavec
2 years ago

info@robertseidel.com
found on his website 🙂

rs2minds
Reply to  sgfx
2 years ago

Yeah, same like ages 🙂

rs2minds
Reply to  rs2minds
2 years ago

And the About button on the end of the page has all infos… http://www.robertseidel.com

Igor Posavec
Reply to  rs2minds
2 years ago

Ah, I see it now, it was mixed in the text block.. thanks!

Flávio Max
Reply to  rs2minds
2 years ago

@rs2minds, your works are really very impressive! Congrats!

rs2minds
Reply to  Flávio Max
2 years ago

Thanks a lot!

ADVERTISEMENT

Latest Comments

  • Roger on Autodesk releases 3ds Max 2026
  • Squarei 3D on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Tubesmokeguy on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Guest (the original) on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • MauricioPC on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026

Latest Features

1

Review of the Huion Kamvas 13 Pen Display for 3D artists

6

Archvis artists – what the hell do they do?

See All CGPress Features

Follow CGPress

Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2025 CGPress. All rights reserved.

About Us | Contact Us | Contribute News | Advertise
facebook
twitter
rss
wpDiscuz
Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}