Epic acquires Shave and a Haircut
Epic has announced the acquisition of Shave and a Haircut from Joe Alter. The Maya plugin adds interactive grooming and styling tools for hair and fur plus shaders for offline rendering in Arnold, RenderMan, and V-Ray. An early version of the technology was also integrated in 3DS Max (and Softimage) but at this point, we don’t know if the news affects Max’s Hair tools.
Shave and a Haircut used to cost $399 for a perpetual license. Following the acquisition Epic has announced that the existing version 9.6 Maya plugins and shaders will be made available on GitHub for free for under the Unreal Engine 4 EULA as source code and compiled binaries. Find out more on the Unreal blog.