A special two-day conference presented by Autodesk’s Media and Entertainment division: this 2-day intensive training, presented by engineers from the 3DS Max development team, will outline techniques and best practices for unlocking the power of 3DS Max at the lowest levels. Specific areas of focus will include IGame, IGameExporter XML, MaxScript, the SDK, Direct X, shader handling, custom Max materials, and a variety of other foundational issues. Conference will take place on November 29-30 at the Walt Disney World Swan and Dolphin Resort in Orlando, Florida. More information at Autodesk.com.