• News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
News Channels:
  • CG News
  • 3DS Max
  • Blender
  • After Effects
  • Modo

Software > Houdini > Digital Assets

Flux HDA for Houdini is out

Apr 30, 2017 by CGP Staff
13 |
Tweet
(Updated) Fusion for Houdini has been renamed to Flux HDA, and is now available for purchase from Gumroad for $100. Although the digital asset can be used in Maya and Cinema 4D via Houdini Engine, the author states he is not supporting applications other than Houdini due to having observed slowdowns in Maya when using different builds of Houdini Engine.
(Updated) Two new videos have surfaced: Retopology Tools and Setup Fusions.
(Updated) Two new videos have surfaced: one showing Fusion being used in Maya and another one showing Fusion in Houdini for modeling a gamepad.

A set of tools for improving modeling in Houdini that borrows ideas from Modo’s MeshFusion is being developed by Alexey Vanzhula. Check out a couple of preview videos on Vimeo: Fusion For Houdini 16, Fusion HDA.
 


 


 


 

Related News

  • Flux 1.0 for Houdini 16.0 and 16.5 is now free
  • Direct Modelling HDA for Houdini released
  • Flux 2.0 for Houdini preview
13 Comments
Oldest
Newest
Inline Feedbacks
View all comments
centaur
8 years ago

This is something that should be by default in Maya especially because it is now the main application promoted for modeling in games and films. And Max needs that too, even if it has way better booleans than Maya. This new plugin (Fusion HDA) is very interesting for both Maya and Houdini users and with a good price, I mean lower than hard mesh 2, it could be very popular. Meshfusion is a little bit overestimated in my opinion (it still produces many errors in the strip widths between booleans and has an autoretopo with mediocre results compared to Zremesher or 3dcoat) but definitely, it’s a great selling point for Modo and it has set new standards for booleans. Well done!

LL
8 years ago

I find difficult to believe that Max has batter booleans than any other application.

centaur
Reply to  LL
8 years ago

At the time of speaking, I think that Modo and Houdini have the most forward thinking booleans. Considering Autodesk, Max has better booleans than Maya, especially after Max 2017.

g2m.agent
Reply to  centaur
7 years ago

In my opinion the best boolean is LightWave Meta Mesh.

https://www.youtube.com/watch?v=ctESAMUQYv8

Boris
Reply to  g2m.agent
7 years ago

Wow this is incredible! Thanks for sharing.
I wish it would be available for Maya.

Charles
Reply to  g2m.agent
7 years ago

WOW!!!!! Amazing!

John
7 years ago

Max bought Probooleans years ago and integrated it in like Max 6? ish? It works great… Maya’s new booleans is good too, but I haven’t done a comparison.

Badbullet
Reply to  John
7 years ago

That was one of Max 9’s new features.

Bought ProBooleans, or licensed it from nPower Software? It still says “Technology by nPowerSoftware a Division of IntegrityWare, inc”. I assume it will be dropped sooner or later, as they upgraded the default Booleans to do the same as ProBooleans.

LL
Reply to  John
7 years ago

Proboolean works great!? in what planet? sorry for sarcasm but i unless is some simple mesh Proboolean is as bad as normal booleans.

Peter
7 years ago

I always knew subdivision modelling lacked a bit of the Nurbs magic..

Rhinoceros – archaic, non-interactive and cumbersome
Alias – irrational (so many clicks to do simple things), slow, and pretty much impossible to use for any person who started with Max/Maya/Lightwave first
Meshfusion – began a very nice take on hard-surface modelling that can create a conservative amount of polys for game engines too.
T-spline technology – laughable, useless .. no self-respecting designer would make a real product with this

But I wish somebody would create a 2017 user friendly and rational Alias alternative with the same tools.. wink wink Autodesk

Anonymous
7 years ago

Not available on the Orbolt website yet from what I can tell. Can anyone confirm that it is indeed released and link to a sales page? Thanks.

Clond
Reply to  Anonymous
7 years ago

To the bottom of the first video is writes For purchase contact us: facebook.com/alexey.vanzhula.9, Skype: alexeyvanzhula60684. So that is the only option to buy it.

Alexey Vanzhula
7 years ago

Guys, it is available on Gumroad now:
https://gumroad.com/l/bIpqU

ADVERTISEMENT

Latest Comments

  • Roger on Autodesk releases 3ds Max 2026
  • Squarei 3D on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Tubesmokeguy on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • Guest (the original) on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • MauricioPC on Thinkbox MX Plugin Suite for current 3ds Max versions now available
  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026

Latest Features

1

Review of the Huion Kamvas 13 Pen Display for 3D artists

6

Archvis artists – what the hell do they do?

See All CGPress Features

Follow CGPress

Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2025 CGPress. All rights reserved.

About Us | Contact Us | Contribute News | Advertise
facebook
twitter
rss
wpDiscuz
Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}