Instant Terra 1.1 features announced
Wysilab has released details about the upcoming version of its terrain creating software Instant Terra.
New features that will ship in version 1.1 include new ridged and billowy noise terrain generators, the ability to apply and mix colour maps on your terrains, the ability to generate masks based on orientation or curvature. Also included will be some workflow improvements such as an option to disable individual nodes, to view the terrain as a mask and the ability to use Min and Max nodes for terrain composition.
Instant Terra is available under a rental licensing system, starting at $24.90 a month, $59.70 for 3 months or $202.80 a year for an Indie license (revenue less than $50k). Find out more about Instant Terra on the Wysilab website.
Overview of Instant Terra 1.0
LOOOL
These prices are, well redicilous to put it mildly.
It’s kind of depressing, like they shot themselves in the foot at the last hurdle. I wonder how many are even bothering to download the demo? But maybe Autodesks premium rental only model (with its established captured market) is working for them launching a new brand in a competetive niche. If so good luck.
Maybe they are simply aiming to be bought by Autodesk?
Like it happened to Naiad, absurd pricing, features similar to Real Flow, even less features than Real Flow, and they were bought by Autodesk.
Maybe, who knows. But still, why would you price yourself out of the market in the meantime? Maybe few to no active users makes for a more tidy acquisition.. I’m only guessing of course – no idea how healthy their user base is.
yeh that logic makes zero sense. doubtful that someone will price themselves out of the market in the dubious hope that a bigger company will buy the tech outright.
its really super strange though. their USP is non existent really, yet they are insanely overpriced and sub only. realtime preview is nice to have but when the end results are so sub-par, who cares.
i think there is some industrial grade delusion in play here. even if they were so out of touch, you could google in 5 minutes and realise that your product is inferior and your pricing is beyond absurd. still, kinde nice to watch the dumpsterfire.
Yeah, they should know something that we ignore, because it makes no sense 😛
Naiad was really impressive at his time. It was full nodal based, and you had soo much control over fluids, way more than realflow even today.
Then Autodesk kind of kill it, to make it more mainstream.
Again, totally true, but you know… the opinion someone can have if himself could be a bit magnified hehe
I’m not comparing the software itself, Naiad was astonishing 🙂
incredible how poor the feature set is in relation to the prices they demand. billowy terrains and mixed colour maps and curvatures? wow nextgen tech for sure.
the 8k version is 190$ a month exkl vat, or $1560 for a year. hahahahaha.
the only possible scenario is that the opiate prices went up in france.
no other logic to this.
also they said prerelease one could purchase permament lic, but then said “nah we are going full retard here”.
world machine, gaeia, houdini, terragen, vue or even the suite of unity third party assets. all are much better and cost but a fraction.
worst. product. ever.
The sad thing the company is nothing more than 1 developer and his friend/wife? which does sales/support. The prices they charge are absurd.
They both worked for Ubisoft. Maybe they managed to license the software to Ubisoft through friend deals, because I don’t understand who in the right mind otherwise would rent it. Their forums are empty.
The speed indeed is nice, but nowhere as fast as World Creator 2. It lacks many basic features other tools such as World Machine and Gaea already have.
If you’re looking into terrain design just ignore this company. I highly recommend you to look into World Creator 2/Gaea/World Machine depending on your needs.