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Layama 1.2 released with scene sets

Layama 1.2 released with scene sets

by Paul Roberts
November 16, 2020
Reading Time: 2 mins read
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Motiva has announced the release of Layama 1.2, the latest version of its tool for creating 360-degree tours in just a few clicks. New features include the ability to create different scene sets, allowing users to present clients will several different versions of the same scene that can be toggled in the viewer. For example, users could create different lighting setups, materials, furniture, and more. Below you can see a demo of this new feature and a tutorial is available on Vimeo to show how it is set up. 

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Other features in this release include the ability to set a custom camera FOV and speed, support for custom units. general improvements on the web output, improvements to the Unreal plugin, and finally, the ability in 3Ds Max to delete scene animations. 

If you’re not familiar with Layama, it aims to fill a gap in the industry by allowing users to create 360-degree tours that do not compromise on rendering quality or require high-end machines to run in the way that Real-time VR does,  while adding more natural navigation and camera movement that does away with clickable hot-spots. The project is rendered and automatically output to a website that can be hosted on the user’s own servers.

Layama is compatible with 3DS Max (V-Ray and Corona render engines only), Unreal Engine and Blender (Cycles and Eevee). A Cinema 4D compatible version is planned for release in the future. The website that Layama produces should run on any modern browser, including mobiles.

Find out more and see examples on Motiva’s website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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