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Software

Lumberyard 1.14 released

May 16, 2018 by CGPress Staff
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Amazon has announced the release of Lumberyard, its real-time engine originally based on CryEngine. 

New features in version 1.14 include several new components such as a Wind Volume which can affect vegetation, particles and physical objects; a Sky Cloud component adds realistic cloud effects using either sprite-based or voxelised 3D volume shading; and a Force Volume that can be used to add physical force to objects that fall within a volume. 

A new Variable Manager has been added to Script Canvas to create and manage variables and their contents. Bookmarks allow users to add a shortcut to a specific location in the graph and a new Batch Conversion tool allows you to convert entire directories of .scriptcanvas  files. 

The animation editor gets new Morph Target features for sophisticated animation of faces, muscles, clothing and more. Also in animation, a new Particle Emitter component for the UI editor that enables the user to emit 2D particles from an element. 

 

Read all the new features in the Lumberyard changelog, and find out more about the engine on its website.

Related News

  • Lumberyard Game Engine 1.25 beta release
  • Lumberyard 1.1 released
  • RealtimeUK’s Lumberyard real-time demo

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