Lumberyard 1.16 beta released
Amazon has announced the availability of Lumberyard Beta 1.16 which incorporates over 250 improvements, fixes, and features including a significant architectural update to the memory management system to enable developers reduce memory fragmentation and footprint by up to 40%. There are also improvements to the animation and cinematics systems, including the ability to drive animations directly from Track View, the reduction of Gridmate’s network traffic bandwidth requirements by 300%, texture streaming support for mobile devices, support for Visual Studio 2017 version 15.8.6 and much more. Read the full list of improvement on Amazon’s Gamedev blog.
Any news on when Script Canvas will be expanded to have more engine coverage? Also the FBX import pipeline is still hit and miss..