Lumion 9 released
Act-3D has released the latest version of Lumion, its real-time platform aimed at the architectural visualisation industry. New features include Sky Light 2 including 39 preconfigured HDR sky environments, built-in customizable 3D grasses, atmospheric Rain and Snow, furry materials for rugs and fabrics, several assets including 112 new materials and over 600 new objects, LiveSync for Rhino and updated support for OpenStreetMap.
Lumion has two version: The Lite edition, costing €1499, contains a subset of the assets and is missing some rendering features; the Pro edition with all features and the complete library, costs €2999. Find out more about the new release on the Lumion Website.
never really understood the need for this software given that UE4 can do the same for free. Better libraries can be built overtime with more control than lumion gives.
Simplicity is the reason imo
Most archviz “artists” like to have one-click solutions, even if that meant less control .
“artists” – good one. even real “artists” have to make a “real” living doing something.
Apart from maybe the lighting and composition side of things its true it isn’t always the most creative of fields, but I wouldn’t say that makes it an easy path. In my limited experience of arch viz the turn arounds can be pretty brutal so I can see why a one click super smooth workflow would make a lot of sense and is worth paying for. Especially as most arch viz is looking for consistency and predictable results fast, and typically a set glossy ‘photoreal’ look rather than a mould-breaking style.
Fully agree. Most of all users want a one-click solution, especially for newers.
You completely right- UE4 the best solution at now.
Lumion has too much limitation.
People who use Lumion are architects that never learned the real software. That is why they are paying more, for user ‘friendly-ness’
People who use Lumion are interns that have architects standing over their shoulder driving them crazy with tons of tiny changes.
Well, Lumion is based on game engine (CryEngine if I am correct) and what it offers is a strealined workflow. Unreal competes with it with Unreal Studio, and there is another solution based on UE4: Twinmotion (pricey though). So in either of these cases all we can see is just game engines adapted for arch-viz purposes. Luckily – there is a competition between them and that’s the reason we can see all the new features evolving very fast. Personally i prefer pure game engines (lately: Unity with new GPU lightmapping) than simplified solutions, but I can imagine many studios that will find Lumion helpful.
Actually is Quest3D.