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Lumonix Releases ShaderFX HLSL shader editor
Nov 26, 2006 by CGP Staff
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ShaderFX is a full-featured real-time shader editor for Max. It allows artists with no previous programming experience to build complex HLSL FX shaders for use in Max’s viewport and in external game engines. ShaderFX’s schematic interface lets you quickly assemble shaders that support complex effects such as parallax mapping, fresnel fall-off, and cube map reflection, all by simply connecting nodes together. A trial version is available for download. Find out more at Lumonix.com.
Source: Lumonix