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Marius Silaghi releases Tri Fill Pro for 3ds Max
Marius Silaghi has released Tri Fill Pro, a modifier plugin for 3ds Max that smoothly fills holes in meshes using triangles and looks very handy for repairing scanned geometry.
The tool seamlessly integrates the filled areas with the surrounding geometry, ensuring smooth transitions even between regions with varying polygon density. Users can control the density of triangles in the filled holes and choose from three blending options: Curvature, Tangent, and Flat.
Tri Fill Pro is useful for repairing geometry and speeding up modeling tasks. It supports quick modeling with triangles, which can later be retopologized using other tools. The plugin is compatible with 3ds Max versions 2013 through 2025 and costs $48 for a node-locked license or $72 for floating.
For more details, visit Marius Silaghi’s website.
Super useful!
Cool but not very helpful for me.
I would prefer as an owner of an older version, something that will be useful every day.
Modifiers like Booleam Pro, Chamfer Pro, Array Pro, Conform Pro, Morpher Pro, etc. I know that only Marius S. can do this.
I would buy it right away.