Marmoset Toolbag 4.03 released
Jul 12, 2021 by CGPress Staff
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Marmoset Toolbag 4.03 has been released. New features include:
- Real-time denoising which is accelerated for users with RTX devices.
- A new high-quality denoising option for CPU denoising.
- Refractive index controls.
- A new light controller for repositioning lights be clicking a point on the mesh.
- Adjustable pivot points for scene objects.
- The ability to copy and paste objects and their properties.
- New selection tools.
- A new colour picking sample tool accessible through the application.
- The ability to paint straight lines by holding down shift.
- Brush tip contrast and warp.
- A new Sprite Sheet material that allows the user to paint with random textures.
- Restructured groups and layers.
- New tangent space handling options for better integration with a target application.
- A new resource locator for re-linking missing assets.
- Easier asset importing.
Find out more on the Marmoset website.
Has anyone tried Toolbag for texturing? How does it compare to Substance Painter?
ChamferZone has made a tutorial on it. Seems solid but I never used.
https://www.youtube.com/watch?v=oSOAsIz18T0
Thanks for the link!
I’m still on v3 and use the baker on occasions where visual feedback from the cage is useful. Looks like it’s going in a nice direction for texturing..