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Marmoset 4 released

Marmoset Toolbag 4.03 released

by Paul Roberts
July 12, 2021
Reading Time: 1 min read
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Marmoset Toolbag 4.03 has been released. New features include:

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  • Real-time denoising which is accelerated for users with RTX devices. 
  • A new high-quality denoising option for CPU denoising. 
  • Refractive index controls.
  • A new light controller for repositioning lights be clicking a point on the mesh.
  • Adjustable pivot points for scene objects. 
  • The ability to copy and paste objects and their properties. 
  • New selection tools.
  • A new colour picking sample tool accessible through the application. 
  • The ability to paint straight lines by holding down shift.
  • Brush tip contrast and warp.
  • A new Sprite Sheet material that allows the user to paint with random textures.
  • Restructured groups and layers.
  • New tangent space handling options for better integration with a target application. 
  • A new resource locator for re-linking missing assets.
  • Easier asset importing. 

Find out more on the Marmoset website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Jumanji
4 years ago

Has anyone tried Toolbag for texturing? How does it compare to Substance Painter?

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MauricioPC
Reply to  Jumanji
4 years ago

ChamferZone has made a tutorial on it. Seems solid but I never used.

https://www.youtube.com/watch?v=oSOAsIz18T0

Reply
Jumanji
Reply to  MauricioPC
4 years ago

Thanks for the link!

Reply
Cantankerous
Reply to  Jumanji
4 years ago

I’m still on v3 and use the baker on occasions where visual feedback from the cage is useful. Looks like it’s going in a nice direction for texturing..

Reply

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