MetaShoo for Unreal Engine offers simplified lighting and rendering
VINZI has announced the launch of MetaShoot, a new plugin for Unreal Engine that simplifies the creation of realistic renders. MetaShoot includes several features designed to simplify lighting and rendering workflows for 3D artists of all skill levels.
Built on the Unreal Engine platform, MetaShoot gives creators access to realistic lighting rigs and soft boxes, camera and render presets, and a streamlined, one-click render interface that eliminates the need for complex Level Sequences or the Movie Render Queue. The plugin aims to use an intuitive interface and simplified workflow to make it easy for 3D artists to leverage Unreal’s ray tracing power without getting bogged down by technical details.
Find out more on the product’s website.