Natron 2.2 released
Jan 19, 2017 by CGP Staff
2
|
(Updated) The binary files for Natron 2.2 are available for download.
New features in the cross-platform open source compositing software include:
New features in the cross-platform open source compositing software include:
- OpenGL rendering is enabled by default for interactive editing in plugins that support it (but still disabled for background rendering)
- Roto & RotoPaint: ellipses and circles are more accurate
- When a plugin is not available with the right major version, use the smallest major version above for better compatibility (before that change, the highest major version was returned)
- Natron can now be launched in 32-bits mode on MacOS
- Documentation is now licensed under CC BY-SA 4.0, and external contributions are welcome
- Organize nodes documentation
Plugins
- The plugins that were made available as beta features in the 2.1 releases are now considered stable:
- DenoiseSharpen: new wavelet-based denoising plugin
- EdgeBlur: Blur the image where there are edges in the alpha/matte channel.
- EdgeDetect: Perform edge detection by computing the image gradient magnitude.
- EdgeExtend: Fill a matte (i.e. a non-opaque color image with an alpha channel) by extending the edges of the matte.
- ErodeBlur: Erode or dilate a mask by smoothing.
- HueCorrect: Apply hue-dependent color adjustments using lookup curves.
- HueKeyer: Compute a key depending on hue value.
- KeyMix: Copies A to B only where Mask is non-zero.
- Log2Lin: Convert from/to the logarithmic space used by Cineon files.
- PIK: A per-pixel color difference keyer that uses a mix operation instead of a max operation to combine the non-backing screen channels.
- PIKColor: Generate a clean plate from each frame for keying with PIK.
- PLogLin: Convert between linear and log representations using the Josh Pines log conversion.
- Quantize: Reduce the number of color levels with posterization or dithering
- SeExprSimple: new simple expression plugin with one expression per channel
- Sharpen & Soften: new plugins.
- SlitScan: Per-pixel retiming.
- Shadertoy: support IDate, add presets
- Transform & CornerPin: additional “Amount” parameter to control the amount of transform to apply.
- STMap, IDistort, LensDistortion, Transform, CornerPin: reduce supersampling to avoid artifacts
- LensDistortion: add STMap output mode, add undistort output, add PFBarrel and 3DEqualizer distortions model, add proper region of definition support.
Thanks. Anyone has feedback on reliability?
Just wondering if anyone use it in production? Any opinions?