New Nvidia GameWorks texture tools
Mar 06, 2017 by CGPress Staff
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Nvidia has announced three new tools aimed at game artists that use machine learning and CUDA to manipulate textures: Super-Resolution makes it possible to double or quadruple the resolution of textures and photos; Photo To Material is a texture generation tool that creates diffuse, normal, specular, and gloss maps from two photos of a surface; and finally, Texture Multiplier allows you to create randomised variations of a texture or photo while maintaining a natural appearance. If you are interested in testing these tools you can apply as a beta tester on the Nvidia website.