OpenCue – a free render manager released by Google and Sony Picture Imageworks
Google and Sony Pictures Imageworks has announced the release of OpenCue, an open source render manager specifically built for the needs of the visual effects and animation industry.
OpenCue started life as an internal tool at Sony that has been used in-house for the last 15 years as a “high performance render manager […] having scaled to over 150,000 cores between Sony’s on-premise data centre and Google Cloud for their recent projects”. Google cloud adapted this in-house tool, renamed it OpenCue and made it available under an open source Apache 2.0 license.
Features of OpenCue include
- A highly-scalable architecture supporting numerous concurrent machines.
- Tagging systems allow users to allocate specific jobs to specific machine types.
- Jobs are processed on a central render farm and don’t rely on the artist’s workstation.
- Native multi-threading that supports Katana, Prman, and Arnold.
- Support for multi-facility, on-premises, cloud, and hybrid deployments.
- The ability to split a host into a large number of procs, each with their own reserved core and memory requirements.
- Integrated automated booking.
- No limit on the number of procs a job can have.
The full OpenCue source code, executables and documentation are now publically available and free to use. At the time of publication tutorials and sample projects are not available, but are expected soon.
Read the announcement in full on the Google Cloud blog.