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Home Software 3DS Max Plugin News
Ornatrix 6 for 3DS Max out now

Ornatrix 6 for 3DS Max out now

by Paul Roberts
January 8, 2019
Reading Time: 2 mins read
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Ephere has released a new version of Ornatrix for 3DS Max, the popular hair, fur and feathers plugin. Version 6 brings more speed and interactivity, several new features plus improvements to existing workflows, including: 

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  • Optimized viewport hair rendering with speed improvements of up to 4x over V5.
  • A new Moov Hair physics feature to simulate any type of hair, complex or simple. 
  • A Harmonic Oscillator modifier provides a quick and easy real-time way of simulating basic fur and hair dynamics.
  • A Normalize modifier to fix intersecting hairs.
  • A Clumping modifier with powerful features like per-clump management and clump patterns.
  • A Braid object for usage together with clumping to generate braids.
  • A Push Away From Surface modifier for accurate surface penetration fixing.
  • A Resolve Collisions modifier to robustly keep hair away from an object, with animation controls.
  • A Change Width modifier with a better way of controlling hair width.
  • The ability to import Alembic hair from external assets with all information intact.
  • An Adopt External Guides operator to use a separate guides object for controlling pre-modelled hair.
  • Weaver and Weaver Pattern for generating woven hairs such as in rattan furniture, wire fences, or cloth.
  • SeExpr support for generating strand data in flexible ways while being able to access internal strand information.
  • Support for 3DS Max’s native Arnold renderer.
  • Elastic brushes and editing modes to allow for easier modification of hair as a volume.
  • Better optimized strand movement in Edit Guides, including automatic resampling.
  • Direct isolation and editing of hairs.
  • The ability to blend hairs which were grounded, allowing full control over their shapes.
  • Procedural Animation recording directly to Alembic files.
  • The automatic grounding of baked hair and multiplied hair.
  • Ability to load up to 5 Alembic files into the same hair object at the same time.
  • UV-base flow for hair from mesh strips.
  • Ability to scale strands uniformly in Length modifier.
  • New texture-based strand data generation method.
  • Option to export per-vertex velocities to hair Alembic files.

Many more improvements are added, to see the full list visit the plugin’s documentation. 

Perpetual workstation licenses cost USD$599 including unlimited render node licenses. Users who purchased a license after 1 July 2018 are entitled to a free upgrade and other existing users are offered a 50% upgrade discount dropping to 25% after 12 February 2019.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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