Phoenix 4 update 4 for 3ds Max and Maya
Apr 16, 2021 by CGPress Staff
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Chaos has announced an update to Phoenix, its fluid and dynamics simulation plugin for 3ds Max and Maya. New features include:
- Active Bodies collision using the Bullet solver. Easily create effects such as colliding ice cubes in liquid, floating ocean debris or objects washed away in floods.
- Colour Absorption for greater control over smoke shading allowing the user to change the colour of light colour as it travels through smoke.
- A new Massive Wave Force feature to aid the creation of highly realistic ocean simulations.
- Extended motion blur support on V-Ray GPU for splashes and bubble mode in the Particle Shader.
- Faster rendering and simulations.
- Phoenix property lister window to access and change the Phoenix properties of each object in a scene all in one place.
- Autodesk 3ds Max 2022 and Maya 2022 support.
Read more on the Chaos blog.