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Raytracing in Unreal for architectural visualisation

Raytracing in Unreal for architectural visualisation

by Paul Roberts
May 24, 2019
Reading Time: 1 min read
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Epic Games has uploaded a recording from a webinar titled “Ray tracing for architectural visualization” which covers setting up an Unreal Engine scene for ray tracing, using the Unreal Editor to toggle and test ray tracing scenarios, optimizing ray tracing features for real-time rendering, and some notes about hardware requirements. You can watch it on the Unreal Blog. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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