Real-Displacement-Textures collection 2 available
Feb 29, 2016 by CGP Staff
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Christoph Schindelar has released collection 2 of his sets of textures produced from detailed 3D scans of surfaces that offer accurate color and depth information from real locations. Collection 2 brings 25 high detail surfaces including brickwall, cobblestones, cobblestones/snow and stonewall. All maps are provided with layers for glossiness, roughness, ambient occlusion and more, so they’re prepared for physically-based rendering. Normal maps are also provided as an alternative. More on Real-Displacement-Textures’ site.