Resources > Materials and Shaders
Render building interiors with JiWindowBox
Apr 03, 2018 by CGPress Staff
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Julius Ihle’s OSL map for rendering fake 3D building interiors on a flat plane isn’t new, but with the recent OSL integration in Max 2019, the shader has just become more accessible to a much larger audience. You can now find it on the 3DS Max OSL GitHub and read the original posts about the shader and how to prepare maps on Julius Ihle’s website.