Destruction effects using Particle Flow in Max 2014
Autodesk's Louis Marcoux has posted a great tutorial in which he covers several PFlow operators incorporated by Max in release ...
Autodesk's Louis Marcoux has posted a great tutorial in which he covers several PFlow operators incorporated by Max in release ...
Autodesk has released a service pack for 3DS Max/Design 2014 with two bug fixes. More on Autodesk's website. (3DS Max|3DS ...
Next Limit have posted a teaser image announcing the upcoming release of v3 of their renderer. More on Maxwell Render's ...
RandomControl are showing some improvements they made to the physical sky model in their renderer, which help eliminate fireflies and ...
Cebas has disclosed more information on FinalRender 4 GPU, including its TrueHybrid (GPU+CPU) mode. The renderer will be entering beta ...
Mighty Instruments is inviting interested artists to a Mighty Tiles Pro open beta. The plugin procedurally creates high resolution tile-based ...
A tutorial by Acrito on YouTube: Intro-Part 1-Part 2-Part 3-Part 4-Part 5-Part 6-Part 7-Part 8.
Midge Sinnaeve has updated his script, adding among other features the much requested option for adding random modifiers to existing ...
(Updated) This thread has become longer than a human can read. If something new surfaces we will report it on ...
A tutorial by AlvaroMd on creating a countdown sequence using particles. Watch it on Vimeo. Also of note, Italian artist ...
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