Software
MakeHuman 1.1.0 released
New features in the open source software for modeling 3D humanoid characters include: completely new skeleton and posing system (with support for pose loading from BVH, custom weights and proxies), new pose system with auto-rigging, skin library with age variation, expression system now based on face bone rig, improved topologies/proxies, FBX export now supports binary FBX and should work for most third-party applications, etc. More on MakeHuman project's website.
Comments (1) | Posted
Tue May 17, 2016