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SplineTools 1.2 released
May 18, 2015 by CGP Staff
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Boomer Labs has updated its useful collection of spline-related tools and enhancements. New features include:
- Spline Overlap – new spline modifier than will detect spline self-intersections and displace knot position to provide a “piling up” effect.
- Freehand Spline updated – now retains the surface normal obtained during object constraint for modification later, also provides improved normal accuracy
- Normalize Spline2 updated – freehand normal aware, so that normals are also adjusted along with knots
- PathDeform2 updated – “Use Normal” option added in cases where the surface normal of the freehand spline is known and available. Allows for “wrapping” an object around another – something Max users haven’t been able to do until now.
- Max 2016 support
- Relax – Fixed a defect that prevented the spline from updating in some cases
Source: Boomer Labs