Software > 3DS Max > Plugin News
Stripes – Ptex support in Max
Nov 25, 2010 by CGP Staff
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Mankua have announced Stripes, a new suite of tools to add Ptex texture mapping support in Max. The Stripes project includes 3 plugins and a texture painting application. Mankua is inviting Max users to take part in the beta testing of Stripes. More at Mankua.com.
Are there any official comments from Autodesk on Ptex integration yet?
hm, from all results i get at the moment, this is something like old zbrushe AUV&GUV. You get fragmented UV Map, with lot of UV space wasted. I am not sure for which kind of production i should use it 🙁
Hype aside, it is a nice idea and good advertising for Disney 🙂
Thanks for the feedback sorash. I gather a fragmented map is expected since it’s per face texturing.
@Robert: None so far… but Autodesk has quite a few applications that could benefit from it, and their partnering with Mental Images would help them implement it on the rendering side.
True, it would definitely be a good addition in general… but I’m still missing something like InstantUV, this would be another valuable addition for texturing!
thanks Pabolo – and i support rs also, InstantUV was a genius plugin 🙂 I hope some remeber still at this tool back in 199x
If there is any developer out there I can provide them with infos, would be great to see this come back again!