Substance Painter 1.0 released
Oct 15, 2014 by CGP Staff
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After some months of beta testing, Allegorithmic has released v1.0 of its 3D painting software that offers physics-driven particle brushes for simulating natural wear and tear effects, multi-channel brushes and more. New features in the 1.0 official release include:
- 4K Support – Painting and Exporting
- Custom Shader Support
- Updated PBR shader with emissive
- Enhanced UI
What’s the price and license policy?
Forget it I already saw it, but the indie version… just if you did less than $10k in the previous year?
Could someone how an indi dev or ocmpany can do less than $10k and stay alive????????
Cheers.