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Software > 3DS Max > Scripts > Scripted Tools

Texture Resizer

Oct 09, 2017 by CGPress Staff
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RenderPeople has released a new 3DS Max tool to batch resize bitmaps. After conversion, the original textures are preserved and materials are relinked to the optimised versions of the maps. The plugin is free and is not restricted to Renderpeople characters. Find out more on the RenderPeople website.

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  • Texture Set Loader for 3ds Max
  • Material Manager and Image Resizer
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Anonymous
7 years ago

Ehm… and how is this different then batch resizing the textures outside max and then just pressing refresh in asset browser….?

CGPress Staff
Author
Reply to  Anonymous
7 years ago

As I understand it, this plugin is non destructive so it will not permanently affect the original textures. New downsized textures are created in a separate folder and materials are re-pathed.

Anonymous
Reply to  CGPress Staff
7 years ago

Thanks… well but that still seems quite meaningles… You could do it yourself just as quick, just copy the texture folder and rename the copy to “*_backup”… Done and done 🙂

I dont understand these needless scripts, but still, for example, no plugin or script to rename the bitmap (textures) in 3ds max (and automaticaly also in windows, and link the correct ones)… Now THAT would be usefull… i have been waiting for it for years and still nothing, LOL…

snarknado
7 years ago

Just a note that it will reset some UI customization beyond what is says in the post install pop up warning. Make sure you have a UI backup before you try it out.

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